PLAYER PROFILE
JOÃO RESPEITA BARBOSA
Level 23 Game Developer
HP
MP
CHARACTER STATS
BASIC INFO
- Class: Game Developer
- Race: Human
- Alignment: Code Alchemist
- Location: Digital Realm
- Guild: Code & Design Alliance
ATTRIBUTES
Creativity 95/100
Problem Solving 90/100
Teamwork 87/100
Leadership 72/100
SKILL TREE
Programming
- C/C++ ★★★★☆
- C# ★★★★★
- JavaScript ★★★☆☆
- Python ★★★★★
- Assembly ★☆☆☆☆
Game Engines
- Unity ★★★★★
- Unreal ★★★★☆
- Godot ★★★★☆
- GameMaker ★★★★★
- Scratch :P ★★★★★
Design
- 3D Modeling ★★★☆☆
- Pixel Art ★★★★☆
- UI/UX ★★★★☆
- Animation ★★★☆☆
- Level Design ★★★★★
QUEST LOG
Search for the Best Game Studio to Work
2025 - Present
Exploring opportunities with studios that value Creativity, Sustainability and Player-Centric Design. Polishing portfolio projects to match studios expectations.
Master's Degree in Computer Science
2023 - 2025
Specialized in Games and Human-Centered Computing, with the remaining courses in AI.
Erasmus Experience in Turin
2024 - 2025
Completed architectural courses, used softwares like Rhino, Revit and Grasshopper.
Bachelor's Degree in Computer Science
2020 - 2023
Built strong foundations in programming, software engineering, and user interfaces.
Volunteer at Municipal Council of Cascais
2016 - 2022
Organized community events and assisted in environmental protection projects.
Hobbies
2002 - Present
Developed social and teamwork abilities through futsal and scouts as a teen. Currently I swim and like to watch films with my friends :)
INVENTORY
Instituto Superior Técnico
VR Interaction Prototype
Thesis in AI for NPC Dialogues
Intensive Game Theory Course in Prague
PROJECTS
"Tic-Tac-Toe" (2020)
My first game and code experience (after Hello World!), in the terminal and unbeatable CPU.
"Interactive Scene #1" (2023)
Developed in Three.js, with manual mesh modeling, dynamic lighting, and VR support.
"Reinforcement learning" (2024)
Dungeon maze with enemies, treasures and potions type game where the agent has to learn how to win.
"Interactive Scene #2" (2023)
This project consisted in 3 phases: CPU RayTracer, GPU PathTracer and lovely unreal engine 5 scene.
"10 Seconds of Space" (2024)
The player is an astronaut surviving the platform levels with a spaceship ride in the middle ;)
"Mental Twist" (2025)
You are a student surviving the university life, balancing your mental well being with your academic responsabilities.
"IST Cinema Club" (2023)
Co-founded a cinema club at the university. Created this experimental video for a multimedia course.
ACHIEVEMENTS
On-Time Thesis Hero
Survived multiple sleepless nights to submit master's thesis before deadline. +50 endurance points!
Physics I: One Try Wonder
Managed to fail Physics I exam only once. Unlocked "Master of Perseverance" title!
Erasmus Survivor
Mastered the art of communicating with just 10 Italian words and still passed all classes. Bonus: learned to make authentic pasta!
Bug Hunter
Found and fixed a bug that stumped everyone for 3 weeks. The secret? It was just a missing semicolon.